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 1 
 on: September 02, 2010, 07:31:02 PM 
Started by K-Dawg - Last post by RichW
I did use Protection vs evil and had potions of fire resistance, as far as undead no buffs but I did have 2 weapons that were bonus vs undead I also tried turning with a paladin and cleric. My biggest problem was being interrupted during spell casting, small area and lots of area effect spells against me. The wizard and the lich both had tons of contingency spells that are instant cast. They also cast dispel and remove magic a few times which makes initial buffing almost pointless but I never got my party all in one spot again after the fight started. I did not have a lot of potions and protection scrolls.

I will most likely give it another try after I level 2 more times and if I get some scrolls and potions.

Unlike the original game this mod gives the player a Bag of Holding at the very beginning, in the original game you don't find one of them until you get to the Asylum where Irenicus is. And unlike NWN these actually never fill up, at least I have never had one fill up. This makes possible collecting everything that has any value and selling it later. In short more money but it takes time. Another thing is that if I find an item I can hold on to it just in case. I also have gem bags, potion bags and ammo belt, these are not bottomless but make inventory control much more manageable. There are some bonus stores with mod only items but I have not found any of them yet.

 2 
 on: September 02, 2010, 06:26:45 AM 
Started by K-Dawg - Last post by Stalker
Were you buffing up your characters specific to the enemies you were facing? i.e. Protection from Evil, Magic, or Fire. Using Silence on a Wizard, Undead spells against Undead, etc?

 3 
 on: September 02, 2010, 12:02:38 AM 
Started by K-Dawg - Last post by RichW
Well here's a little bit of info. I am in BG2, and in the City of Athkatla. I have done a few quests in the city and the hills I posted about earlier. I decided to give the "Twisted Rune" a try. For those that do not remember this area is accessed in the Bridge district and requires a "Rogue's Stone" to enter. Exit can only be achieved by killing one of the 5 enemies that spawn after you "disturb" them. The baddies are a Beholder, Vampire, Ravenak, Wizard and a Lich. Also the wizard summons a demon. This is a very tough fight when you are level 10-13 which I am now.

Well that was before the mod. Now, the same party except I did not see a summoned demon. I was unable to even take out 1 of the 5! So I did a little test. Saved the game outside as is recommended. Used Shadow Keeper to level up my party, now my avg xp level is something just north of 1,000,000 xp, Minsc was level 11, my paladin was also 11 and I had a fighter, cleric, archer and my main pc a mage/thief. My mage can cast level7 spells but no higher. Now with Keeper I just changed the 1 to a 3 for all party members so this gave them 2,000,000 more xp. I did not change any of my items,which are pretty standard for this point in the game though I have done one level of Watcher's Keep which netted me some cash.

This put me at around level 17 or so. Result was I was able to kill the Beholder and really weaken the Vampire and Ravenak but never made to the wizard or lich. It was a very quick fight and lost 3 party members before my main went down. But most importantly I got a really good look at the AI and what was able to put together a plan. But knew I did not have the hitpoints or the spells to win. So...

I then added 5,000,000 more xp to each character which put me at level 32 for my fighter and archer classes, level 40 for the cleric and my main pc was level 19/26 mage/thief! Agin, no added items or even spells as I have memorized spells from scrolls way beyond my casting ability. However by reaching these higher level you gain added abilities, for mages this mean 10th level spells. The battle was now very long but it ended in death at least 4 times! Even on the final time where I won I lost 2 members but was able to raise them with a rod of resurrection. This battle was intense I summoned multiple high level allies to act as canon fodder. I dispelled uncounted deadly gaseous clouds with "gust of wind" and still only brought the wizard and lich when they failed a saving throw vs a weapon that had a low chance to kill on hit, one vs undead and another that turned living creatures to stone. I had only seen these weapons do this one other time and that was another huge battle against trolls.

Anyway I credit simply the AI in making this battle so difficult, though the lich seemed to have an unfair number of "meteor" spells, 2 hits from this spell would kill my paly which had 152 hp. But this seems extreme since I am only in the early parts of SoA and had to reach levels that you would reach at the end of ToB! That said I did not have high level items, we're talking mostly +2 and +3 stuff but some, like I said , had unique qualities that allowed for a kill. I also was lacking my own single class mage and some very important spells to remove protections and lower resistance. I had only "Warding Whip" and "Breach" and then was only able to cast WW twice.

I really like what the mod did to make the battle tougher but what I didn't like was that it did not add any more reward in either loot or gold or even XP. Even in this mod I fought much lesser battles and received 3 times the xp. The reward in this is just surviving.

I do think that I will be able to succeed in this before ToB, but not for quite some time. With better weapons, armor and spells I should be able to do this at level 25 +/- 3 levels. I really think I want a single class mage as well. I enjoy my multi-class now and have not needed a single thief so far, my skills have been dedicated to "find traps" and "open locks" only in BG1 I was open locks only and Imoen was the trap girl. Now that she is gone I had to take on both jobs. When she comes back she's dual with only 5 or 6 level of thief...useless really but not a bad mage.

I have since reloaded a previous save and am now going about my business and will return at a later date to visit the Twisted Rune.  

 4 
 on: August 31, 2010, 10:09:56 PM 
Started by Spyder - Last post by Spyder
ahh yes, the great unimpressed wife stories....where to begin.
I've heard the story... that is such an event that I don't think I'll have the opportunity to live up to.. wish I could have been there to experience it first hand Smiley

 5 
 on: August 31, 2010, 05:01:35 PM 
Started by RichW - Last post by RichW
researching.....

 6 
 on: August 31, 2010, 02:46:44 PM 
Started by Spyder - Last post by RichW
ahh yes, the great unimpressed wife stories....where to begin.

Anyway Mike, That is a cool find, and I will show my wife and I bet she will be impressed...this time.

 7 
 on: August 31, 2010, 10:36:43 AM 
Started by Agent - Last post by Stefan
Would not buy this one though.
For sale: Slightly used Ruger...

http://www.weaponscache.com/forum/pistols/2979-catistrophic-barrel-failure-44-magnum.html

 8 
 on: August 30, 2010, 09:32:02 PM 
Started by Spyder - Last post by Stalker
Happens to me a lot, but Rich has the best story when he tried to tell his wife how cool is was when we first used Roger Wilco on dialup.

 9 
 on: August 30, 2010, 09:14:00 PM 
Started by Spyder - Last post by Spyder
Let me guess, you immediately called you wife over all excited to show her and she was basically unimpressed.

Well let me lift your spirits and say that is a cool find!

YEA!! How'd you guess!!  LOL
I had to do a double take at first cuase it was like... how did I miss that!

 10 
 on: August 30, 2010, 09:09:21 PM 
Started by RichW - Last post by Stalker
The 7.62x51mm NATO is NOT exactly the same round as the .308. They can be used interchangeably, but there is difference in specs, you may want to research that before you go with military round.

http://forums.gunboards.com/showthread.php?945-FAQ-Difference-between-.308-amp-7.62-X51-%28NATO%29

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